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ScolonDev
Just a guy that makes games and other random things

Age 21, Male

Joined on 1/4/22

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ScolonDev's News

Posted by ScolonDev - October 14th, 2024


I just released the demo for my game Terralora on steam for the next fest and Itch.io! I've been working on it for quite a while, and I think development is finally picking up speed quite a bit. I would love to post it here too, but I'm unsure how to port the game to web (it's built in MonoGame). I know there are some tools for it though, so I'll have to look into it eventually. Nyx is the current final boss of the game, do you think you'll be able to beat him, lol- :)


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There's going to be frequent updates to the game from here on out, so drop on by and we'll have a good time :)))



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Posted by ScolonDev - July 27th, 2023


First of all, thanks everyone for playing my most recent jam game, Bullet Happy! I did not expect so many people to enjoy it considering it was made in such a short period of time and was unable to go through all of the quality testing I usually do. I'm thinking about updating the project later with new content and game mechanics, but we'll see as I'm currently focused on my first big project: Terralora.


The page goes into depth about what exactly the game is. But basically, it's going to be a massive action rogue-lite that experiments with and remixes a lot of game design tropes. I'm taking quite a lot of risks here; however, it should make the game stand out quite a lot from other titles. It has exploration and combat as its core design focus, not too revolutionary on its own, but I'm going to do quite a lot with it. It has been in development for quite a long time now and I'm aiming to release a public demo this fall. It'll be on this site too I think! There is some footage of early gameplay on my Youtube. Unfortunately, no trailers yet!


Growing up I've always wanted to play a game that just had way too much for you to explore and do. So I played a lot of games like Skyrim, Warframe, Spiral Knights, and many Zelda series games, but they weren't exactly what I was looking for. That's the main reason I got into game development, to create games that scratched my very specific itches for different genres. Anyways, this is quite exciting for me, as it has been quite a long journey and I'm finally in the latter half of development :)


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